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HL2DM Forum :: General Community Talk :: Useful Resources
Controlling DSP.Disabling Explosion Ringing (Beep,high pitch sound)
1 2 3
Wed 27.Nov 2013, 14:33 Link
Posts: 72
Explanation

This parameter mod allows you to modify,disable any DSP sound this includes Explosions beeps for which sound effect I am going to focus this guide.
There is a file which control DSP settings over the game called dsp_presets.txt,this is the one which i changed only for explosions,as well you can freely change other DSP sounds.

Valve defines DSP as:
-Digital Signal Processor, refers to the audio effects such as echoes, reverberation and similar which can be applied to currently playing sounds. DSP effects are automatically handled depending on the materials around the player, and can be overridden with soundscapes.


Download link


MINIMAL DELAY

http://dfiles.eu/files/npgvtzthp

https://docs.google.com/file/d/0B9r4hxlxL-tbYUEwc2NyR2JkRWs/edit

*Duration and fade values are set to 0.001 ms,very small delay

NO DELAY

http://dfiles.eu/files/7a6vkhljg

http://source-game.ho.ua/hud/dsp_presets.zip

*Duration and fade values are set to 0.0 ms,no delay,Jora edit(page 2)



Installation path

C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2 Deathmatch\hl2mp\custom\my_custom_stuff\scripts

Manual Extraction

1.You can find the default dsp_presets at this path:
C:/Program Files/Steam/SteamApps/common/Half-Life 2 Deathmatch/hl2/scripts/dsp_presets.txt


2.You can always take the original default file with GCFscape ,opening "source 2007 dedicated server.gcf"(from source dedicated server tool) located at steamapps folder,you can find dsp_presets.txt at root\hl2\scripts\dsp_presets.txt

Changing the Code*skip the steps in this section if you are getting good enough with the file attached on the links,This will help you to give custom values or to mod other DSP effects in a basic way


What we need:
·Text editor
·Knowledge about what we are changing(if you do it wrong,your hl2dm game could not start,it will crash everytime)

1.We start opening with any text editor dsp_presets.txt.

2.There will be many DSP presets 0-29,30-43,44-49,50-59,60-100,+100 ,our explosions rings are found in 30-43

-Presets from 30 to 38 at defaullt values(explosions rings range 32-33-34)

// ***********************************************
// presets 30-43 are system presets. Don't change.
// ***********************************************
// # ptype mixrng dur fade dbmin mixdrop
// *** LOWPASS - FACING AWAY ***
{ 30 LINEAR 0.2 0.7 0.0 0.0 80 0.5
// FLT ftype cutoff qwidth quality gain
{ FLT LP 3000 0 MED 1.0}

}
// *** LOWPASS - FACING AWAY + 80ms delay ***
{ 31 LINEAR 0.2 0.7 0.0 0.0 80 0.5
// FLT ftype cutoff qwidth quality gain
{ FLT LP 1000 0 MED 1.0}

// DLY dtype delay feedbk gain ftype cutoff qwidth quality tap1 tap2 tap3
{ DLY DLINEAR 80.0 0.0 1.0 0 0 0 LO 0 0 0}

}

// *** EXPLOSION RING 1 ***
{ 32 LINEAR 0.2 0.7 1.6 -1.0 80 0.5
// DFR size #dly feedbk
{ DFR 1.0 3 0.15 }

// FLT ftype cutoff qwidth quality gain
{ FLT LP 1000 0 MED 0.25}
}


// *** EXPLOSION RING 2 ***
{ 33 LINEAR 0.2 0.7 1.6 -1.0 80 0.5
// DFR size #dly feedbk
{ DFR 1.0 3 0.15 }

// FLT ftype cutoff qwidth quality gain
{ FLT LP 1000 0 MED 0.25}
}


// *** EXPLOSION RING 3 ***
{ 34 LINEAR 0.2 0.7 1.6 -1.0 80 0.5
// DFR size #dly feedbk
{ DFR 1.0 3 0.15 }

// FLT ftype cutoff qwidth quality gain
{ FLT LP 1000 0 MED 0.25}
}

{ 35 LINEAR 0.2 0.7 1.6 -1.0 80 0.5 // *** SHOCK MUFFLE 1 ***
// DFR size #dly feedbk
{ DFR 1.0 2 0.15 }

// LFO wavtype rate foneshot gain
{ LFO SIN 3000.0 0.0 0.25}
}

{ 36 LINEAR 0.2 0.7 1.6 -1.0 80 0.5 // *** SHOCK MUFFLE 2 ***
// DFR size #dly feedbk
{ DFR 1.0 2 0.15 }

// LFO wavtype rate foneshot gain
{ LFO SIN 3000.0 0.0 0.25}
}

{ 37 LINEAR 0.2 0.7 1.6 -1.0 80 0.5 // *** SHOCK MUFFLE 3 ***
// DFR size #dly feedbk
{ DFR 1.0 2 0.15 }

// LFO wavtype rate foneshot gain
{ LFO SIN 3000.0 0.0 0.25}
}

{ 38 LINEAR 0.2 0.7 0.0 0.0 80 0.5 // *** DISTORTED SPEAKER 0 ***
// AMP gain vthresh distmix vfeed
{ AMP 100.0 0.005 1.0 0.0}


-Values Follow this order for each function:

Line 1:
// # ptype mixrng(2 values) dur fade dbmin mixdrop


Line 2:
ftype cutoff qwidth quality gain


3.For disabling it i found useful to change "dur"(duration) and "fade"(fading effect prolongation) to 0.1(1 milisecond[practically disabled]on both) on all The explosions rings called presets

*Note:If you are playing singleplayer or your server allows sv_cheats 1,you can always disable all dsp sounds with cvar "dsp_off" set to 0

For SERVERS

http://source-game.ho.ua/hud/no_dsp_server_win_linux.zip

Installation paths:

·Windows:rewrite (orangebox\bin\engine.dll)

·Linux: (orangebox\bin\engine_srv.so)

If you want to do it manually,see the screenshots that comes inside of the compressed file.

Requirements:

·Text editor capable to read RAW data,Hexadecimals editor for example



Objective.

Since much players find this disturbing while fighting or just by a reason of keeeping his ears healthy i got interest to investigate some way to control it,recently i found this method that works well on every server i found by my experience,hope it works and help many players around hl2dm community,Best regards MINO


[ Edited Mon 30.Dec 2013, 00:48 ]
Mon 02.Dec 2013, 00:05 Link
Administrator
Posts: 1661
wrote ...
You can always take the original default file with GCFscape ,opening "source 2007 dedicated server.gcf" located at steamapps folder,you can find dsp_presets.txt at root\hl2\scripts\dsp_presets.txt


I don't have this .gcf, do I need to install something from the tools?

Also in the file I downloaded from this thread it says:

wrote ...
/////////////////////////////////////
// WARNING: do not edit this file! //
/////////////////////////////////////


Do you really think it's save to mess around with this file?


[ Edited Mon 02.Dec 2013, 00:09 ]
Mon 02.Dec 2013, 01:58 Link
Posts: 140
script noobs
Mon 02.Dec 2013, 06:40 Link
Posts: 72
1st.Yes you need to install source dedicated server from tools ,for get this gcf.I will correct it thanks MAX
2nd.Yes its dangerous to modify this file,since if you remove something or you make a edit that isnt registered correctly by this file the game wont load or it will crash or wont behave normally.
3rd.Its safe you wont get VAC ban,Its just like having custom HUD files installed,this works in a simlar way

4th*I think i should be more specific with that
You have the modded file here at the attached link http://dfiles.eu/files/npgvtzthp OR https://docs.google.com/file/d/0B9r4hxlxL-tbYUEwc2NyR2JkRWs/ you need only to install this file(dsp_presets.txt modded to C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2 Deathmatch\hl2mp\custom\my_custom_stuff\scripts and Beep should be disabled(set to the specific value) *edit i will correct them and i will put also a DL for default file. You can skip the "Changing code" section.

BTw Hope it works and help to keep your ears healthy Regards


[ Edited Mon 02.Dec 2013, 08:12 ]
Mon 02.Dec 2013, 07:54 Link
Posts: 715
2nd* 3rd* 4th*

Just to know. C:
Mon 02.Dec 2013, 07:59 Link
Posts: 72
Yes :P,i wont pass my ortographical exam without this
edit*


*Also to add that in the HUD that i built for Surinamo this feature is included,Maxtasy added it to download section if interested


[ Edited Mon 02.Dec 2013, 08:07 ]
Mon 02.Dec 2013, 10:30 Link
Posts: 364
Thank you MINO. It should be included in every modern hud like outlined xhair. I remember, i also tried to edit this file to remove annoying dsp ringing but was not successful
Mon 02.Dec 2013, 19:15 Link
Posts: 33
Maxtasy wrote ...
I don't have this .gcf, do I need to install something from the tools?
Valve do not use .gcfs in their games anymore. You can find the required file there:
/Steam/SteamApps/common/Half-Life 2 Deathmatch/hl2/scripts/dsp_presets.txt

Maxtasy wrote ...
Do you really think it's save to mess around with this file?
I've seen something like that in q3 config files. :D
QuAz wrote ...

script noobs

So much butthurt.
1 2 3
 
Chatbox
what it darn ol done do
05.Sep : 14:59
In case anyone hasn't seen this yet :D crazy vid by darksoul https://www.youtube.com/watch?time_continue=67&v=QDnvAlclaF8&feature=emb_title
09.Aug : 15:06
Got my account back so all good now
11.Dec : 11:36
Maybe not Hammarn... Don't want to accuse anyone here. He just send a message to me and I can still see the chat on my phone and he said that it's a scam link.
10.Dec : 23:20
Hammarn hacked my Steam account so don't click on anything which might get send from my account. Also feel free to share this with the others from the community as I have no way to inform you guys right now
10.Dec : 22:21
its a good idea! lets some other replay here for feedbacks



hail ‹JkS›

06.Dec : 20:53
Hi guys! I want to ask if anyone interesting these days in 1v1 cups. I'm ready to donate some prize money. I started it with a discussion on the HL2DM youtube channel, but it ended up with nothing.
06.Dec : 16:34
05.Dec : 23:58
28.Nov : 23:59
no its not dead
long life hl2dm and this community
[C'T]
28.Nov : 22:36
no its not dead
long life hl2dm and this community
[C'T]
15.Nov : 20:59
no its not dead
long life hl2dm and this community
[C'T]
10.Nov : 19:42
Hi guys
06.Oct : 21:55
Can you contact him ?
30.Aug : 12:29
Silla was, maybe Maxtasy is admin too
28.Aug : 16:53
That sounds good :) Whos the admin here ?
26.Jul : 11:45
Maybe we can start a league like we had in CU with weekly matches instead of 1 day cups so teams can play any time in the week?
25.Jul : 11:19
Lets start 2v2 or 3v3 cup soon ?
07.Jul : 17:49
nice old screenshot quaz <3
04.Jul : 20:42
Cool aesthetic video from Artefact !!
https://www.youtube.com/watch?v=j-jpD0mD0Ds
03.Jul : 19:41